[Uartsy] Creating An MMO Game Character
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文件数目:
270个文件
文件大小:
7.61 GB
收录时间:
2018-05-15
访问次数:
17
相关内容:
Uartsy
Creating
Game
Character
文件meta
Chris_Youngmin_david.mp4
232.53 MB
Project 5 Retopology/14 Retopologizing The Armor.m4v
143.96 MB
Project 5 Retopology/13 Retopologizing The Mane.m4v
143.87 MB
Project 5 Retopology/12 Retopologizing The Face Part 2.m4v
135.02 MB
Project 5 Retopology/04 Retopologizing The Leg.m4v
118.38 MB
Project 6 UVs and Baking/06 Seperating the Rest of the Body.m4v
117.6 MB
Project 5 Retopology/09 Retopologizing The Saddle Part 1.m4v
108.93 MB
Project 6 UVs and Baking/07 Closeout.m4v
108.93 MB
Project 5 Retopology/08 Retopologizing The Body and Hind Leg.m4v
108.09 MB
Project 6 UVs and Baking/08 Further Shell Fixes in Maya.m4v
105.97 MB
Project 6 UVs and Baking/14 Setting up the Bake Cage.m4v
97.35 MB
Project 5 Retopology/10 Retopologizing The Sattel Part 2.m4v
95.23 MB
Project 6 UVs and Baking/03 Finishing Decoration and Seperate Head.m4v
83.64 MB
Project 8 Rendering & Presentation/14 Fixing the Specular on Rope and Additional Enviorment Viewing.m4v
82.48 MB
Project 5 Retopology/15 Retopology Resources.m4v
82.37 MB
Project 8 Rendering & Presentation/04 Previewing Metal and Glow Channels.m4v
82.09 MB
Project 8 Rendering & Presentation/05 Useing Textures to Break up Metallic Highlights.m4v
81.58 MB
Project 8 Rendering & Presentation/11 Useing Cloth Textures to Break up Specular.m4v
81.3 MB
Project 7 Texturing Continued/03 Creating Selection Sets.m4v
77.14 MB
Project 6 UVs and Baking/01 Introduction and Starting UV Unwrap.m4v
76.83 MB
Project 5 Retopology/11 Retopologizing The Face Part 1.m4v
73.25 MB
Project 5 Retopology/07 Accounting For Leg Deformation Part 2.m4v
72.02 MB
Project 8 Rendering & Presentation/02 Creating and Previewing Gloss Map in Marmoset.m4v
71.23 MB
Project 6 UVs and Baking/12 UV Packing Pt. 2.m4v
70.69 MB
Project 7 Texturing Continued/09 Refining Body Gradients.m4v
70.48 MB
Project 6 UVs and Baking/09 Useing Headus for Visualising Texture Space.m4v
70.13 MB
Project 7 Texturing Continued/13 Painting Theory Discussion.m4v
69.31 MB
Project 5 Retopology/03 Planning Out The Retopology Process Part 2.m4v
68.02 MB
Project 6 UVs and Baking/13 Mirror Low Poly Model and Use of Baking Cage.m4v
66.21 MB
Project 5 Retopology/16 Questions and Closeout.m4v
64.85 MB
Project 8 Rendering & Presentation/10 Useing Fur Textures to Break up Specular.m4v
64.29 MB
Project 4 Final Sculpting & Polypaint/15 Mesh Grouping for Export.m4v
63.85 MB
Project 3 Sculpting Continued/02 Shaping the Mane.m4v
63.56 MB
Project 3 Sculpting Continued/04 Save File Types and Continuing the Mane.m4v
63.25 MB
Project 4 Final Sculpting & Polypaint/09 Marking Armor Features.m4v
62.6 MB
Project 6 UVs and Baking/10 Conneting UV Shells.m4v
61.66 MB
Project 8 Rendering & Presentation/07 Changing Viewing Enviorments and Continueing Channel Refinement.m4v
61.54 MB
Project 6 UVs and Baking/17 Previewing Bakes on Model.m4v
61.05 MB
Project 8 Rendering & Presentation/13 Breaking up the Specular Pattern on Saddle.m4v
60.58 MB
Project 7 Texturing Continued/07 Establishing Value Gradients on the Body.m4v
59.74 MB
Project 5 Retopology/02 Planning Out The Retopology Process Part 1.m4v
59.73 MB
Project 6 UVs and Baking/04 Manage UV Texture Space.m4v
59.68 MB
Project 4 Final Sculpting & Polypaint/11 Masking to Sculpt Front Features.m4v
59.08 MB
Project 7 Texturing Continued/04 Establishing Base Colors.m4v
58.15 MB
Project 6 UVs and Baking/16 XNormal Map Bakeing.m4v
56.36 MB
Project 4 Final Sculpting & Polypaint/03 Importing UV Models and Tiling a Mask Pt.1.m4v
55.79 MB
Project 6 UVs and Baking/18 Closeout.m4v
55.7 MB
Project 8 Rendering & Presentation/12 Seperating the Cloth and Gems in Specular Map.m4v
54.73 MB
Project 5 Retopology/05 Covering Hotkeys and Tools in TopoGun.m4v
54.52 MB
Project 7 Texturing Continued/12 Using Overlay Layers in 3D Coat.m4v
54.43 MB
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